Green to Red
Basics
- Learn one or two launchers & one follow up combo (Level 0):
f,n,df,2 / f,F,3 ➔ df,3 ➔ df,1,2 ➔ f,n,df,3 ✅
- Practice block punishment ✅
- Backdash intentionally
- Use frametraps: Back Fist's four variations (mental frametrap), Back Fist ➔ Abolishing Fist ➔ Elusive Demon (objective frametrap)
Bad Habits
- Don't Panic RA ✅
- Don't mash on knockdowns ➔ learn how to wake up:
1 or 2 (tech roll, away from the screen, must be pressed during the fall)
2 or 3 (tech roll, towards the screen, must be pressed during the fall)
1 (side roll away from the screen)
2 or d,1 (side roll towrads the screen)
D,1 (extended side roll, towards the screen)
1,n,D (extended side roll, away from the screen)
b (backwards)
u (stand quickly)
db (stand in crouch)
d,3 or d,4 (toe kick, fastest attack option, leads to crouch so ws attack)
f,1+2 (forward roll)
3+4 (spring kick)
3 (low get up kick)
4 (mid get up kick)
Good Habits
Watch high-ranked replays: SST to f,1+2 / EWGS, when low HP ➔ think low parry! ✅
Red to Purple
More Damage
- Better follow up: Level 2 ✅
- Leverage Heat better than just Heat Smash:
- Devil Impact to WGS:
db,3+4,DF,2 ✅
- Abyss Damnation:
f,n,df,4,1,1 ✅
- Devil Bleak:
1,1,2,F
- Tempest Blaster (as a finisher):
f,n,df,3
- Punishment extenders
ws,1,2 ➔ d,1+2,B ➔ ws,1+2 ➔ b,2,2 ➔ b,2,2,1+2 (resource)
d,1+2 ➔ ws,1+2 ➔ b,2,2 ➔ df,1,df,2 ➔ Ender (resource)
More Tekken
- Utilize frametraps
- Use more what works:
1,2,4,3 ➔ Soul Thrust ✅
- Practice KBD & WD ✅
- Practice EWGS: The Beginners Guide to MASTERING EWGF - Tekken 8 Tutorial
Replay Analysis
- Unaware when my turn is after blocking
- Never punish blocked lows
- Disrespecting RA
- No punish & bad use of spring kicks
- Not using recommended punishes
- Huge amount of whiffing
- Developing bad habits just to win ranked games
Vod Analysis
- A lot of SST ➔ Parricide Fist (or Abolishing Fist ➔ SST ➔ Parricide Fist)
- Use of specific moves when on wall ➔ Kyogeki Goutsuiken (
df,3,4,1,2)