Lows < 20f are considered unseeable and lows ≥ 20f are considered seeable!
Level 1 (Bryan):
df,3 (M40,29f,-26oB) ➔ ws,2 (pick the strongest WS launcher)b,1 (M51,20f,+4oB) ➔ BlockLevel 2 (Dragunov):
df,3 (M48,27f,-26oB) ➔ ws,2 (pick the strongest WS launcher)db,3,1+2 (M49,19f) ➔ ws,2Level 3 (Bryan):
db,4 (low,12f,-15oB) ➔ Blockdf,3 (M40,low,29f,-26oB) ➔ ws,2 (pick the strongest WS launcher)d,df,f,3 (M101,low,19f,-13oB) ➔ ws,1,2 (pick a 12-13f WS launcher)Level 4 (Bryan):
1,n,db,3 (low,16f,-12oB) ➔ Take it1,n,df,3 (low,29f,-26oB) ➔ ws,2 (pick the strongest WS launcher)1,n,uf,4 (mid,24f,-5oB) ➔ Stand Block1,n,f,4,1 (mid,mid,18f,-13oB,forces crouch) ➔ ws,1,2 (pick a 12-13f WS launcher)Tip: Try looking at the shoulders and overall character profile rather than zeroing in on the hands!
Level 1 (Dragunov):
df,1 to f,1+4 ➔ 1 breakdf,1 to f,2+3 ➔ 2 breakdf,1 to uf,1+2 ➔ 1+2 breakLevel 2 (Dragunov):
df1 partLevel 1 (Dragunov):
121+2Level 2 (Law):
db,4(26f) ➔ Block & Launchuf,4 (M62,15f) ➔ Stand Block & Punishuf,n,4 (M64,19f) ➔ Stand Block & Punishdss,f,2 (12f) ➔ Duck & Lunchuf,1,3 (M60,12f) ➔ Block first & Low Parry secondb,1,2,2 (M48,14f) ➔ Block all & PunishLevel 3 (Jin):
If the Punish word on the Attack Display information doesn't turn yellow, it's not a punish!
Level 1 (Dragunov):
b,3 (M53,14f) ➔ Make space to whiff & punish with WGFb,1,2 (M51,17f,-12oB) ➔ Block & punish with Sokushitsu GodaLevel 1.5 (Dragunov):
b,3 (M53,14f) ➔ Make space using KBD & punish with WD to WGFb,1,2 (M51,17f,-12oB) ➔ Counterhit with WGFKorean Back Dash:
Wave Dash: