Lows < 20f are considered unseeable and lows ≥ 20f are considered seeable!
Level 1 (Bryan):
df,3
(M40,29f,-26oB) ➔ ws,2
(pick the strongest WS launcher)b,1
(M51,20f,+4oB) ➔ BlockLevel 2 (Dragunov):
df,3
(M48,27f,-26oB) ➔ ws,2
(pick the strongest WS launcher)db,3,1+2
(M49,19f) ➔ ws,2
Level 3 (Bryan):
db,4
(low,12f,-15oB) ➔ Blockdf,3
(M40,low,29f,-26oB) ➔ ws,2
(pick the strongest WS launcher)d,df,f,3
(M101,low,19f,-13oB) ➔ ws,1,2
(pick a 12-13f WS launcher)Level 4 (Bryan):
1,n,db,3
(low,16f,-12oB) ➔ Take it1,n,df,3
(low,29f,-26oB) ➔ ws,2
(pick the strongest WS launcher)1,n,uf,4
(mid,24f,-5oB) ➔ Stand Block1,n,f,4,1
(mid,mid,18f,-13oB,forces crouch) ➔ ws,1,2
(pick a 12-13f WS launcher)Tip: Try looking at the shoulders and overall character profile rather than zeroing in on the hands!
Level 1 (Dragunov):
df,1
to f,1+4
➔ 1
breakdf,1
to f,2+3
➔ 2
breakdf,1
to uf,1+2
➔ 1+2
breakLevel 2 (Dragunov):
df1
partLevel 1 (Dragunov):
1
2
1+2
Level 2 (Law):
db,4
(26f) ➔ Block & Launchuf,4
(M62,15f) ➔ Stand Block & Punishuf,n,4
(M64,19f) ➔ Stand Block & Punishdss,f,2
(12f) ➔ Duck & Lunchuf,1,3
(M60,12f) ➔ Block first & Low Parry secondb,1,2,2
(M48,14f) ➔ Block all & PunishLevel 3 (Jin):
If the Punish word on the Attack Display information doesn't turn yellow, it's not a punish!
Level 1 (Dragunov):
b,3
(M53,14f) ➔ Make space to whiff & punish with WGFb,1,2
(M51,17f,-12oB) ➔ Block & punish with Sokushitsu GodaLevel 1.5 (Dragunov):
b,3
(M53,14f) ➔ Make space using KBD & punish with WD to WGFb,1,2
(M51,17f,-12oB) ➔ Counterhit with WGFKorean Back Dash:
Wave Dash: